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KUato learning platform

An open world with a range of educational games for kids to explore.


👀 Overview: Speak-to open world

💡 concepting: Late Night Shows, Holey Ships, 80s Workouts & more

👩‍💻 Prototyping: Cannon blasts & paintball fights


Kuato Learning Platform is an open-world educational platform which contains a range of “speak-to” games that could be played using voice commands, focused on emotional and language development for children.

Here’s a quick breakdown of my role:

  • Collaborating with design team to create a feature list and define the design pillars for all platform games, in line with market research and the national curriculum.
  • Exploring several game concepts in line with the defined feature list.
  • Brainstorming and creating pitches that articulate how these concepts uphold the game’s design pillars and drive the desired player educational development.
  • Prototyping concepts to find the fun.


As part of the design team, I worked on a series of concepts in line with the platform open-world design and overarching storyline, each concept focusing on different areas of the national curriculum for the age group.

Click on the images below to view some of these concepts.


I prototyped a few of these concepts over the course of a few weeks, implementing in-house tools to add speak-to functionality. I also created different versions of existing concepts to focus on different areas of the curriculum, such as directions and colours (which you can view by clicking the videos below).